Why Difficulty Levels Suck in Modern Games
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Why do I think difficulty levels give the player too much power to choose how difficult their game is. Selfish, I know, some people want to play games and relax in modern society, just like we were punished in arcades when we were kids back in the day. But why do I feel that so much of the charm of video games is lost because of this preference for being able to choose your difficulty?
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