How to prototype games: interview with independent game developer MrHelmut

How to prototype games: interview with independent game developer MrHelmut

HomeGDQuestHow to prototype games: interview with independent game developer MrHelmut
How to prototype games: interview with independent game developer MrHelmut
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Channel Avatar GDQuest2019-05-11 23:12:14 Thumbnail
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We asked Thomas, the developer of Scourgebringer, to teach us how they design and prototype games at FlyingOak, their independent game studio.
Mr.Helmut's Twitter: https://twitter.com/MrHelmut
FlyingOak Twitter: https://twitter.com/FlyingOakGames
Development Newsletter: http://flying-oak.com/#development

Tools

Aseprite: https://www.aseprite.org/
Pixatool: https://kronbits.itch.io/pixatool
JuiceFX: https://codemanu.itch.io/juicefx

ScourgeBringer, their latest game (in development): http://scourgebringer.com/

Music by Thaehan: https://www.youtube.com/user/Lokibdx

Receive our game creation courses: https://gdquest.mavenseed.com/courses
New features of the Godot 3.1 playlist: http://bit.ly/new-features-godot-3-1

Discord ► https://discord.gg/87NNb3Z
Twitter ► https://twitter.com/nathangdquest

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