How to Design for AR/VR [Part 1]

How to Design for AR/VR [Part 1]

HomeKim AlbanHow to Design for AR/VR [Part 1]
How to Design for AR/VR [Part 1]
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Design with comfort in mind! Whatever the platform.
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Try to minimize intense movements and poses – don't over-exert your users or force them to stretch out.
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(But what if my app is a fitness app? All the more reason to be careful, some people are more flexible than others: know your users!)
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Always research your audience before designing for them, because we love getting to know our users!
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#uxdesign #arvr #userexperiencedesign #ux #ui #ar #vr

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