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Russian subtitles have been added. Thanks for the help!
Translation of the video title into French by @Akariinnn
Warning: This is a tutorial intended for beginners in Java 2D. The pace is therefore slow!
In this video I will explain in detail how to build a game loop.
What we do in this video:
1. Draw an object on the screen with Graphics2D
2. Get keyboard input
3. Build a game loop /"sleep/"
4. Build a /"delta/" game loop
5. Show FPS and check if our game loop is working.
You might think it's a bit complicated and building a game loop is the first big hurdle in 2D game development, so I hope this video helps you get through it so we can move on to more things. fun.
If you have any questions, please feel free to leave a comment.
Guidelines for using Blue Boy Adventure code and assets:
https://docs.google.com/document/d/1qcafOofpXYd_QPr95qbgfb1GYxXKgSZb/
Timestamp:
0:00 Game loop overview
5:30 p.m. Draw an object on the screen
8:19 Getting keyboard input
5:50 p.m. About system time
9:08 p.m. Build the first game loop (sleep)
28:04 Building the second game loop (delta)
31:21 FPS display
#java #javagamedevelopment #java2d
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